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Jamstix v2.5.2

Operating System

File Size

47.3 MB

License

Demonstration (All Demo software)

License Conditions

Random audio drop-outs, Reduced Random audio noise, Limited stock kit, No XL kits, MIDI output and export set all notes to kick" and some 'save' functions are disabled. Registration: US$79.00

System Requirements

P3 or Athlon 500MHz CPU (2GHz+ recommended), 512MB RAM, 500MB free hard drive space, VSTi 2.0 compliant host.

Date Added

2009-08-17


Software Description

Jamstix simulates a drummer inside of your sequencer/host. Unlike most other drum modules, which either provide static MIDI patterns or an engine that combines pre-recorded MIDI patterns, Jamstix features a state-of-the-art realtime simulation of a human drummer down to the calculation of the time it takes a drummer to move an arm from drum A to drum B. This means that arrangements created with Jamstix are always humanly playable (no ten-armed drummers) and also always unique and varied since they are created based on rules and not static patterns.

Jamstix 2 is a near-complete rewrite of the original Jamstix. It boasts an easier-to-use interface, in-depth style and drummer modeling and many enhancements.

New in v2.5.2

  • Jamstix now allows song looping. The part menu now has an 'Song Loops To Here' option, which means that when the song position exceeds the end of the last part, it will loop to the beginning of the designated part. This can be toggled on/off in the 'Options'.
  • Ambience gain control in the mixer now separates drums and Jamcussion.
  • The 'Halftime' option now affects styles even if they do not specify halftime rules for themselves. In that case Jamstix will remove all snares above 90 velocity and place a main snare on the beat in the middle of the bar.
  • Added 'Early Downbeat' option to the fill generator.
  • Improved cluster assignment strategy in the fill logic.
  • Added 'Steven Slate Drums' MIDI import mode.
  • Expanded fill generator capabilities.
  • Notes sent from the brain to a sub-hosted VSTi are now sent with the MIDI channel specified for the sound.
  • If the tempo is 65BPM or less, kick velocities in 16th clusters are no longer velocity-adjusted.
  • MIDI clips can now be dragged onto the brain. If the part has a groove importer it will be used, otherwise one is added. If multiple clips are dropped, successive parts will be used.
  • MIDI clips can also be dragged onto bars in the timeline where a straight MIDI import of the corresponding part is performed. If multiple clips are dropped, successive parts will be used.
  • Fixed amount slider not affecting play filters.
  • Fixed a bug with the kit editor grouping function.

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Jamstix not workign with Ninjam?

Ninjam forum reports that Jamstix doesn't work with Ninjam.
Is this true?

Re: Jamstix not workign with Ninjam?

Jamstix 2 should work fine with Ninjam. Try the demo version and if there are problems contact us on the Rayzoon forum (http://rayzoon2.com/forum/)

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